Mungojerrie
1.0
Mungojerrie
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Markov Decision Processes and Stochastic Games. More...
#include <vector>
#include <set>
#include <string>
#include "Set.hh"
#include "Util.hh"
#include "cuddObj.hh"
#include "config.h"
#include "Parity.hh"
#include "Verbosity.hh"
#include "ModelOptions.hh"
Go to the source code of this file.
Classes | |
class | Model |
Class for MDPs and related structures. More... | |
struct | Model::StrategyResults |
Class for return value of getStrategy. More... | |
struct | Model::AttractorResults |
Class for return value of getAttractorWithStrat. More... | |
struct | Model::PlayerSets |
Class to store return value of probMcNaughton. More... | |
Typedefs | |
using | Node = unsigned long |
Type of nodes. | |
using | Priority = short int |
Type of priorities. More... | |
using | Player = int |
Type of players. More... | |
using | Action = short int |
Type of actions. More... | |
using | Reward = double |
Type of rewards. | |
using | Probability = double |
Type of probabilities. | |
Markov Decision Processes and Stochastic Games.
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using Action = short int |
Type of actions.
Valid actions are nonnegative.
using Player = int |
Type of players.
Strategic players are nonnegative.
using Priority = short int |
Type of priorities.
Valid priorities are nonnegative.